Lv 157
Experience
4,520,585
Level
#132
#19,007 global · Top 42%
Level: server rank 132 on IT11, top 32 percent; global rank 19007, top 42 percent Honor
#150
#29,889 global · Top 65%
Honor: server rank 150 on IT11, top 36 percent; global rank 29889, top 65 percent Base stats
#154
#21,292 global · Top 47%
Base stats: server rank 154 on IT11, top 37 percent; global rank 21292, top 47 percent Overview
Honor
5,204
+105 this week
League Points
591
Boosters
Quest — Stats — Work —
No active boosters
Progress
Honor, level, XP, and base stats over time- Honor
- +105
At most one snapshot per day when stats change on refresh.
Stats
Base → Total| Attribute | Base | Total |
|---|---|---|
| Strength | 598 | 1,406+808 |
| Stamina | 741 | 1,744+1,003 |
| Critical Rate | 733 | 1,756+1,023 |
| Dodge Rate | 671 | 1,877+1,206 |
| Total | 2,743 | 6,783 |
Combat Performance
Win rates and finish ratesDuels
93.6%Won 44Lost 3
League
94.1%Won 16Lost 1
Activity
Breakdown by category| Category | Count |
|---|---|
| Quests | 63 |
| Fighting Quests | 3 |
| Trainings | 20 |
| Duels | 47 |
| League Fights | 17 |
| Shop Refreshes | 5 |
| Hideout Units | 28 |
Goals
In-game goal countersGeneral
- Active Days
- 2
- Season Points
- 12
- Donuts Spent
- 196
- Max Coins / Day
- 124,753
- Batteries Sent
- 1
Quests & Training
- Quests Completed
- 63
- Fighting Quests Won
- 3
- Trainings Done
- 20
Shop & Crafting
- Shop Refreshes
- 5
- Max Refreshes / Day
- 3
- Items Washed
- 4
- Items Sewed
- 1
Pets
- Pets Collected
- 0
- Different Pets
- 1
- Pets Maxed
- 0
- Used to Merge
- 0
- Pets Released
- 0
Duels
- Won
- 44
- Lost
- 3
- Max Win Streak
- 19
- Max Started / Day
- 26
League & Missiles
- League Wins
- 16
- League Losses
- 1
- Total Fights
- 17
- Missiles Fired
- 200
Hideout
- Glue
- 1,257
- Zeronit
- 6,157
- Units Produced
- 28
- Improvements
- 0
- Stat Points (Gym)
- 0
Villain Attacks
- Attacks
- 0
- Last Hits
- 0
- Total Damage
- 0
Villain's Lair
- Runs Completed
- 0
- Doors Opened
- 0
Similar Stats Players
Same stats booster, closest base statsDescription
Quando combatte, non improvvisa mai: anche il caos deve rispettare le procedure. I cattivi lo temono non tanto per la forza, ma perché potrebbero ricevere un briefing prima di essere sconfitti.