Lv 29
Experience
157,722
Level
#782
#46,313 global · Top 78%
Level: server rank 782 on PL38, top 74 percent; global rank 46313, top 78 percent Honor
#765
#45,791 global · Top 77%
Honor: server rank 765 on PL38, top 72 percent; global rank 45791, top 77 percent Base stats
#906
#49,309 global · Top 83%
Base stats: server rank 906 on PL38, top 86 percent; global rank 49309, top 83 percent Overview
Honor
1,483
League Points
84
Boosters
Quest +50% Stats +50% Work +50%
Progress
Honor, level, XP, and base stats over timeStats
Base → Total| Attribute | Base | Total |
|---|---|---|
| Strength | 10 | 79+69 |
| Stamina | 52 | 165+113 |
| Critical Rate | 59 | 510+451 |
| Dodge Rate | 56 | 251+195 |
| Total | 177 | 1,005 |
Combat Performance
Win rates and finish ratesDuels
92.3%Won 36Lost 3
League
73.7%Won 14Lost 5
Activity
Breakdown by category| Category | Count |
|---|---|
| Quests | 65 |
| Fighting Quests | 11 |
| Trainings | 26 |
| Duels | 39 |
| League Fights | 19 |
| Shop Refreshes | 3 |
| Hideout Units | 49 |
Goals
In-game goal countersGeneral
- Active Days
- 2
- Season Points
- 21
- Donuts Spent
- 7
- Max Coins / Day
- 13,858
- Batteries Sent
- 22
Quests & Training
- Quests Completed
- 65
- Fighting Quests Won
- 11
- Trainings Done
- 26
Shop & Crafting
- Shop Refreshes
- 3
- Max Refreshes / Day
- 2
- Items Washed
- 1
- Items Sewed
- 0
Pets
- Pets Collected
- 0
- Different Pets
- 1
- Pets Maxed
- 0
- Used to Merge
- 0
- Pets Released
- 0
Duels
- Won
- 36
- Lost
- 3
- Max Win Streak
- 22
- Max Started / Day
- 22
League & Missiles
- League Wins
- 14
- League Losses
- 5
- Total Fights
- 19
- Missiles Fired
- 232
Hideout
- Glue
- 3,024
- Zeronit
- 5,635
- Units Produced
- 49
- Improvements
- 0
- Stat Points (Gym)
- 0
Villain Attacks
- Attacks
- 0
- Last Hits
- 0
- Total Damage
- 0
Villain's Lair
- Runs Completed
- 0
- Doors Opened
- 0
Similar Stats Players
Same stats booster, closest base statsGuild: FameOrNothing
View full profileMembers
14/30
Stats
15/50
XP
15/50
Coins
15/50
Description
Szukam Drużyny! Narazie jestem f2p później zobaczymy